A piano note plays and you have two seconds to answer on the keyboard. Miss it, and the same note comes back while the Diapasão says its name. The idea was suggested in the forum by Eric; this is an experiment, and we don’t know yet whether it helps.
Check your volume. Phone speakers lose the low notes; headphones help.
Opens the game in the app, with an answer on every note. No account until level 4.
This mode was suggested in the forum by Eric. His reasoning: people with absolute pitch seem to carry a memory of how each of the twelve notes sounds, so they name a note at once, without working it out from another. If so, maybe that memory can be built by forcing an immediate answer and correcting a miss on the spot, with the name said out loud.
It is a hypothesis from a member of the community, not a method; this page exists to test it.
Press Start. A recorded piano note plays, drawn from the twelve, across three octaves. You have two seconds to tap the key; if the time bar runs out, it counts as a miss.
Right: the key lights up with its name and the next note comes half a second later.
Wrong, or no answer: no second try. The same note plays again and the Diapasão says its name.
Twenty rounds, about a minute and a half. At the end: hits, wrong answers, unanswered rounds, your longest streak and your median time.
Two seconds is too short to compare the note with one you remember, sing a scale in your head or count intervals — the routes of relative pitch. The number is a choice, not a measurement: each round records the response time, and that data will tell whether two seconds is the right number.
The second chance is left out for the same reason. Another try invites you to rule options out, and ruling out is calculating. In its place comes the correction: sound and name together, once, at the moment of the miss.
It measures how many notes you named within the limit in one session, and how fast. It is not a test for absolute pitch — for that there is the perfect pitch test, with no clock and no feedback along the way. Nor does it prove learning: a single session compares nothing with anything. And a low score at first is expected — guessing, the chance is one in twelve per note.
We don’t know. It is an experiment built on one forum member’s idea, and no score on this page proves that it works or that it doesn’t. If you use it for a few days, tell us in the forum what you noticed — even if it was nothing.
Yes: the ♯/♭ switch above the keyboard changes the names, and your choice is kept. Flats are the default because that is how the app’s keyboard labels the black keys. D♭ and C♯ are the same key; the Diapasão says the name on the side you picked.
So the correction carries weight. If it spoke on every hit, the voice would turn into background noise and the pace of the rounds would be lost.
Here there are no levels: all twelve notes from the first round, and only misses get corrected. Classic Pitch starts with C and G, adds one note per level across 44 levels, and answers every note.
At first, yes. Running out of time counts as a miss, but it also triggers the correction — the note comes back with its name. That is the part the idea bets on.